Firing Power Blaster through a Plasma Wall increases the range by 30% and grants you a shield absorbing 10 damage on hit.
Charged Bolt deals 1-5 bonus damage, based on charge-up duration.
Increases Silence duration caused by Spell Block from 0.7s to 1.4s.
Magnetic Orb can be recast to leap to target location, knocking nearby enemies back upon landing.
Increases Magnetic Orb duration by 0.5s and its movement speed bonus by 20%.
Increases knockback force of Magnetic Orb by 20% and it deals 4 bonus damage.
Sky Strike deals 6 bonus damage. Also increases its radius by 15%.
Sky Strike grants you a Shield that absorbs up to 12 damage and absorbs an additional 8 damage for each enemy hit. Lasts for 4s.
Increases Plasma Wall duration by 0.5s and reduces its cooldown by 1s.
Allies that move through Plasma Wall have movement speed increased by 30% for 3.5s and gain a shield that absorbs 16 damage within the duration.
Plasma Wall deals 6 damage to enemies that pass through. Increase Snare factor from 25% to 40% and duration from 1.5s to 2s.
Increases Fading Snare duration of Mega Sphere by 1s and reduces its cooldown by 3s.
Maximum amount of Pinball bounces increases by 2 and transforms you into Magnetic Orb at the end of the duration.
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