Retribution inflicts Fading Snare for 0.5s. Increases duration by 0.3s per weapon charge.
The dash length of Retribution is increased by 20%.
Increases maximum range of Heavenly Strike by 30% and decreases minimum distance by 50%.
Heavenly Strike inflicts 50% Weaken for 2s.
Hitting at least one enemy with Heavenly Strike grants you a charge of Slicing Winds.
Heavenly Strike deals 6 bonus damage and inflicts Fading Snare for 1.2s.
Negating any attack with Parry heals you for 4 health. Negating the first attack grants you a charge of Slicing Winds.
Move at 100% movement speed during Parry. Heal self and nearby allies for 8 health when Parry ends.
When Parry expires, perform a Spinning Slash. It deals 8 damage and inflicts Stun for 0.3s.
Seismic Shock can be recast to leap and strike the airborne target, dealing 6 damage and increasing air duration by 0.7s.
Seismic Shock deals 10 bonus damage upon landing and deals 16 damage to other nearby enemies.
Seismic Shock hits grant you 70% Fading Haste for 2.5s.
Landing Dragon Palm allows you to recast it for 1.5s.
Wrath of the Tiger end with a Heavenly Strike.
Increases movement speed by 10%.
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