Successful Pummel hits reduce the cooldown of Rush by 0.4s.
Crushing Blow deals 6 bonus damage.
Crushing Blow inflicts a 0.5s Stun.
Crushing Blow deals 2 bonus damage and enemies affected by Armor Break deal 33% less damage.
Rush cooldown reduces by 1s. Using Rush without hitting an enemy further reduces cooldown by 3s.
Rush hits cause you to gain Berserk for 1.5s.
During Berserk, Rush cast time reduces by 60% and deals 4 bonus damage.
Damage taken during Berserk is reduced by 30%.
Berserk movement speed bonus is increased by 30%.
Casting Berserk inflicts 50% Snare for 3s to nearby enemies.
Boulder Toss inflicts a 1s Fading Snare and cooldown is reduced by 1.5s.
Boulder Toss deals 2 bonus damage and inflicts Armor Break.
Tremor inflicts Armor Break.
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