Hearts restores 6 health over the duration.
Traveling through a portal resets the cooldown of Grand Conjuration.
Increases the duration of Arcane Catalyst by 1s and damage taken by 7%.
Allows Grand Conjuration to bounce once upon wall hit and increases its max range by 10%. Can still only hit once per enemy.
Increase the health of Mirror Image illusions by 10 and duration by 2s.
Your Illusions explode at the end of their duration, dealing 15 damage and inflicting a 0.75s stun to nearby enemies. Grand Illusion explosions are bigger, deal 20 damage, and inflict a stun.
Your first Trick Shot after using Mirror Image includes an additional card for both you and your illusion.
Increases cast range and teleport range of Portal by 20%.
Teleporting yourself or an ally with Portal grants target a 50% Fading Haste for 2s.
Grants self or allies traveling through your Portal a Shield that absorbs up to 14 damage for 3s.
Duration of Sheep Trick is increased by 0.3s and is further extended by 0.7s if the target is inflicted with Arcane Catalyst.
Sheep Trick inflicts Arcane Catalyst on targets hit.
Decreases enemy movement speed by 15% during Sheep Trick.
Recast Rabbit Form to dash forward, knocking back yourself and target enemy upon hit, interrupting any ability being cast. Inflicts a 1.2s Stun if enemy is knocked into a wall.
Grand Illusion receives a 3s Shield when conjured, absorbing up to 20 damage and throws one extra card when copying Trick Shot.
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