oldur

general all purpose damage/heal build (3v3)

Build by Anonymous on 03-09-2018

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oldur Battlerite - Dehydration

Dehydration

Dehydration

Time Bomb reduces incoming healing by 20% and outgoing damage by 10%.

oldur Battlerite - Shared Fate

Shared Fate

Shared Fate

Time Bomb deals 2 bonus damage and also deals its damage to nearby enemies when it detonates.

oldur Battlerite - Renew

Renew

Renew

Rejuvenate heals an additional 15% of the damage taken by its target during its duration. Restores up to a maximum of 6 bonus health.

oldur Battlerite - Sand Storm

Sand Storm

Sand Storm

Shifting Sands causes your next Sands of Time to deal 8 bonus damage.

oldur Battlerite - Time Burst

Time Burst

Time Burst

Consuming Time Bomb with Quicksand deals 6 bonus damage.

Author Advice

This is some build for general healing with some way of protecting oneself of deep diving melees.
You try to keep the Rejuv up on every teammate and position yourself so that you are the backline and can also apply Time Bombs on Enemies. If the situation allows it you throw in some M1+E combo to take down real hp and deal some damage. Throw Chrono bubbles to zone off Polomas/Pestilus and rangeds that are not pressured. Try to save up on your space to not be jumpable. If enemy Melees jump you, bait their counters/Iframes with R into cancel or just R them so they use it. Try to M2 you once so the hot is active when they damage you. Then M1 them once and combo E, then reapply Timebomb with another M1 and space through them (and preferably a teammate) but always away from their second dps. After that, trigger Timebomb with Ex M1 again.
Always be mindful of counters, reflects and shields, you don't want to waste any of the above mentioned. Always reapply Rejuv on yourself when you are about to take damage. Never be without a Hot. If you land a petrify, leave them alone, move away and maybe apply one M1, increase the distance and always seek out the presence of your allies. Pressure on the target your teammates take on.