- fishy fishy -
Build by Anonymous on 03-09-2018
The Silence duration from a charged Volatile Water is increased from 1s to 1.4s.
Charged Volatile Water explodes upon hitting an enemy, dealing full damage and inflicting Silence to other nearby enemies.
Healing Wave projectiles bounce to the nearest ally after healing, healing them for 6 health.
Dive deals 8 damage and inflicts a 1s Root at your starting location.
Countering an attack with Tidal Wave recharges your staff.
"The body field is required."